it might be restored sometime between now and next century when i figure out how to do that without changing the base code.Originally created for modloader by a japanese author called _jx, it was abandoned a while ago.Other than visual similarity it's a completely different, separate mod.Do not bother the original CMM author with questions or bug reports about this mod, they should go here.so, this mod is more of a successor rather than a direct update. but most folks see mods marked as 1.12 and think "that wont work for 1.12.2" because there are a lot of mods out there that have broke outright between those .1/.2 versions of their former selves.ya might have to mark it down as working for 1.12, 1.12.1, and 1.12.2 before some folks being figuring it out for themselves that it does work for those versions.This is the first time I've ever come across this issue.I've used this with FTB Infinity Evolved Skyblock, Sky Factory and other heavy stuff and it has worked fine then..
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I know you have no obligation to do this or even to respond to my query, but it would mean a lot to me if you did.
Just a little request, I'm using an option in the config to separate cute mobs and vanilla mobs, and I saw that cute mobs are kinda overpopulated, so if I could ask for an option to be able to tune down the cute mobs a little bit, that would be appreciated.
It's kinda stretchy when I'm using the hitbox resize. :3 There is no hitbox resize implemented, it's model change to support the real hitbox because he said it causes problems when he changes the hitbox, if you turn off that setting nothing will be different except the model not being so stretchy.